4.0-705 12 évvel ezelőtt Increase save state version.
4.0-704 12 évvel ezelőtt EGL: Fix android build broken by last commit
4.0-703 12 évvel ezelőtt EGL: Properly set parent window.
4.0-702 12 évvel ezelőtt VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 12 évvel ezelőtt Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 12 évvel ezelőtt OpenGL: remove unused OpenGL headers
4.0-699 12 évvel ezelőtt Merge branch 'StreamBuffers'
4.0-692 12 évvel ezelőtt Bit of a failure. Fixes 6964. I was attempting to grab wglSwapIntervalEXT prior to having a valid WGL context. This was doomed to fail.
4.0-690 12 évvel ezelőtt [DolphinWX] Prevent hotkeys from being assigned to more than one button/function.
4.0-689 12 évvel ezelőtt Automatic translation template update
4.0-688 12 évvel ezelőtt VertexLoader: temp class for reader/writer
4.0-687 12 évvel ezelőtt VertexLoader: inline destionation buffer
4.0-686 12 évvel ezelőtt VertexLoader: load scale factor as const, this will save some assembler instructions
4.0-685 12 évvel ezelőtt fix windows debug comile
4.0-684 12 évvel ezelőtt VideoCommon: merge trivial parts of VertexManager::Flush
4.0-683 12 évvel ezelőtt OpenGL: remove small optimization
4.0-682 12 évvel ezelőtt OpenGL: fix our ubo workaround when blend_func_extended is missing
4.0-681 12 évvel ezelőtt Finally Merge branch 'videosoftware-xfb'
4.0-668 12 évvel ezelőtt Move GLInterface.h into GLInterface directory
4.0-667 12 évvel ezelőtt Merge Platform.h into GLInterface.h